Communication

PUBLIC RADIO Simply type what you want then hit ENTER.
RADIO MACROS Type a message then hit SHFT+F1-8. This will then send the message and send the same message every time you hit SHFT+F1-8 from then on.
RADIO CHANNELS To change the target for a private message or audio message simply use the PG-UP & PG-DN keys. This will alter the pointer on the player display.
PRIVATE RADIO Start a message with a / and it will only be broadcast to the person selected. Thus /Hello would say hello to the target person only. Alternatively you can type the person’s name enclosed in :.
e.g.
:Jeffp:hello sends a private message to JeffP.
TEAM RADIO // or ' sends a message to everybody on the same weapon frequency.
AUDIO SEND This function allows you to send an audio clip to the selected party (select using PGUP , PGDN.) SHFT+F11 or SHFT+F12 plays you selected audio clips. These clips are chosen in the VIEW/MESSAGE HOT KEYS menu bar.

USEFUL COMMAND LINE PARAMETERS
There are some commands you can put in to make sending messages easier.

(The first few items have examples and are best made as macros.)
If you add the following case sensitive key letters in a message, they will do the following.

%coord Prints out your coordinates.
eg: "Hi guys I am at %coord "
will come out as "Hi guys I am at H11"
%area Gives text description of your area.
eg: "Hi guys I am in %area "
will come out as "Hi guys I am in upper left."
%selfname Gives your own name in game
eg: "I am %selfname"
will display as " I am Rodvik"
%tickname Prints the name you have ticked on the stat box.
eg: "Ok %tickname"
will display as "Ok persons name"
%squad Prints out what squad you are on.
%freq Prints out what frequency you are on.
%bounty Prints your bounty.
%flags Prints how many flags you have.
%energy Prints much Energy you have.
%shield Prints how much longer you have left with Shields.
%super Prints how much longer you have Super left.
%redbounty Prints bounty of closest red flag carrier (must be seen on radar).
%redflags Prints flag count of closest red flag carrier (must be seen on radar).
%redname Prints name of closest red flag carrier (must be seen on radar).
%red Prints name with flags and bounty of closest red flag carrier (must be seen on radar).
%redbounty Prints bounty of closest red flag carrier (must be seen on radar).
%killer Prints name of last person to kill you.
%killed Prints name of last person you killed.
?flags Prints a list of who currently holds flags.
?team Prints a list of your teammates with flag counts.
?go Warps you to public arena from a private arena. Requires full Energy.
?go [arena] Warps you to private arena or creates one if it doesn’t exist. Requires full Energy.
eg: "
? go KillingField"
Warps you to KillingField sub-arena."
?usage Prints Current Session Time, Total Usage Time, and Date First Played.
?target=[##] Sets bounty level for radar[darkblue ships turn lightblue (self-imposed honor system)].
?ignore [pilot] Toggles ignore feature on and off (confirmation message will appear).
?savemap XXX Saves current arena map(even local) to name you specify (XXX=name) [BMP format]
?status Displays your ships status in percentage (Recharge, Thruster, Speed, Rotation, and Shrapnel)
?packetloss Displays Server2Client and Client2Server packetloss percentages
?ping Displays Ping statistics.
?arena Displays list of public Arenas.
?time Displays time remaining in current game (where applicable).
?team Displays the teammates of ticked player.
?best Displays your best score (timed games).
?spec Displays a list of players spectating you.
?zone Displays current zone name..
?chat = [name] Sets chat channel[s] (begin messages with ;[name]).
?log Toggle message logging to a text file.
?kill Toggle "kill message" display.
?lines = x Set number of messages lines to display x lines.
"[message] Sends message to entire team of the player whose name is ticked in the stat box.
:[alias]:[message] Sends message to player across arenas.
::[message] Sends message to last player to send you a private message.